Lighthouse cinematic
Made with:
Overview:
In this project, I created an atmospheric and haunting lighthouse cinematic, showcasing my skills in both Unreal Engine 4.27 and Maya. The project involved intricate landscape sculpting, detailed asset modeling, and dynamic lighting effects to bring the scene to life.
Tools and Techniques:
- Unreal Engine 4.27: Utilized for creating the cinematics, ensuring smooth and engaging camera movements, and adding special effects.
- Maya: Used for landscape sculpting and modeling the assets, including the lighthouse and surrounding environment, with a focus on detail and realism.
- Blueprint Scripting: Employed for creating interactive and dynamic elements, such as flickering lights and the lighthouse animation, enhancing the immersive experience.